In another new match type, called Headhunter, the goal is to pick up skulls that are dropped when you kill another player, then haul them back to an ever-shifting drop zone. If you’re hit on the way there, you drop any skulls you had on you — including your own. Mobility is key if you want to make it back to the waypoint without getting decapitated.
Bizarre. I started playing this mod over a decade ago.